Help bring The One True Game to the masses by supporting the Divekick Kickstarter

Many people have called for it, and now it might just become a reality, as you can now help bring Divekick to the PC by supporting Adam “Keits” Heart’s kickstarter project!

What is Divekick?

Originally conceived by Keits and Team Space Apes as a parody of the current state of the fighting game genre, Divekick has exploded into an internet sensation with it’s simple mechanics and it’s in-depth gameplay.

DIVEKICK is a game born from humor, but the grip it will have on you after you try it is no joke.  Intense depth, strategy, and action have all been packed into just two buttons.  Do you have what it takes to avoid Fraud Detection?

In DIVEKICK, you have no traditional directional movement.  You can only dive into the air with the DIVE button (it’s a jump) and then propel yourself toward the ground with a mighty kick, using the KICK button.  Kicking while on the ground will cause you to bounce away from your opponent.  The first hit wins each round; first to five rounds wins the game!

As simple as this sounds, you’ll have to trust that it is not.  Movement is unorthodox, and players are unable to guard against incoming attacks.  Finding the optimal spot to stand in order to score a counter is key, but actually standing in that position is a lot harder than you’d think!  Players can also build up their Kick-Meter to activate Kick-Factor, a super charged mode in which your character dives higher and kicks faster.

Watch your head, however, as one solid foot to the face scores a headshot and leaves you with a concussion in the next round.  Stunned players don’t dive as high or kick as fast, leaving them at a massive disadvantage.

– From the Divekick Kickstarter page

Videos

I won’t repost videos since there are plenty at the Kickstarter page, but here’s the (hype) announcement trailer which started it all:

 

And here’s my favourite moment during UFGT8, where Marn…I mean Mr. N debuts as a secret character in game:

 

Comments

So far Keits and the team are aiming for a Steam release, and there is no word of a PSN/XBLA release as of yet. If you’re planning on getting this game later, do your part by contributing $10 now, which essentially entitles you to the game when it’s finally released.

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