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Posts Tagged ‘multiplayer’

Uncharted 3 Live Update 1.03.019 brings long awaited FAL-SS nerf

January 20th, 2012 No comments

Naughty Dog have just announced that Live Update 1.03.019 is now online. The update is is intended to balance the FAL-SS, by reducing it’s overall damage, now requiring 5 bullets for a kill instead of 4.

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Don’t stand so close to me! – An Uncharted 3 public service announcement

January 9th, 2012 No comments

So imagine your teammate is shooting at someone. “I better go help” you think to yourself. You nudge right up to them and start shooting as well.  Suddenly your teammate starts taking damage and tries to run but dies at your feet instead.

Oops, you just accidentally team killed them and you probably don’t even know it.

What I’m referring to, is this scenario:

The crime of blocking has been around snice the days of CounterStrike and exists in most modern day FPS’. I still see this happening all the time and it’s quite possibly one of the worst things you could do to yourself and your teammate. Let’s look at some of the things that could go wrong:

  • Your teammate is being shot at and tries to run, but you block his path and he ends up dying.
  • Let’s not mention that the above-mentioned team mate has Revenge on and TK’s you with his dropped nade after you just blocked them.
  • Enemy throws a quick boom/RPG/grenade or other explosive at you and gets a double kill.
  • One of you moves into each other’s view, obstructing what would be a kill shot for the other.
  • You get flanked by an enemy who gets an easy double kill.
  • Both of you try to fleet foot, but with the two people in the same narrow space, you end up blocking each other, taking damage and dying

Now I’m not saying don’t stick with your teammates or anything. In a team based game like U3, that would be ludicrous. What I’m saying is that in close quarters and narrow spaces, sticking too close to each other is counter-productive and a waste of resources. This also applies to going through tight doorways, especially in the Chateau, and when strafing from behind cover. You just end up blocking each other, giving the team a good opportunity to take both of you out at the same time as well as losing one team member’s worth of map control.

In the above London Underground scenario what the second player should do is watch the stairs for flankers, go check the ledge above the main room, or even drop down and try to attack the other team from a different angle. Two guys shooting at one enemy is good, but it’s even better when you can get a crossfire going and cut off their escape, and you don’t risk both of you getting killed with by one grenade.

CS veterans will remember the infamous de_aztec wooden door. This location has claimed the lives of many as their teammates butt humped them as they tried to escape the gunfire of the entire opposite team.

So remember folks, always give your teammates space, and if they are shooting at someone, you’re better off finding another space to help cover them!

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Best of Uncharted 3 Vol.1 – Goodbye 2011!

December 29th, 2011 No comments

To close out 2011, I’ve compiled some of my best moments and kill from Uncharted 3 Multiplayer of 2011 into a montage of sorts.

All kills in this video are done using the Dragon Sniper Instant Kill Technique.

Music used is “Theme of Doctor Strange” from Ultimate Marvel vs Capcom 3.

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Use a character themed loadout and get a 3rd booster free!

December 22nd, 2011 No comments

SjShane recently posted on the NaughtyDog forums that you can actually get a 3rd pre-determined “buddy” booster by matching character themed weapons to their respective skins.

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tripleWRECK and Eugenides’ UC3 Multiplayer Review Part 4 – Kickbacks

December 6th, 2011 4 comments

tripleWRECK and Eugenides are back with episode 4 of their Uncharted 3 multiplayer review series. They briefly discuss the changes in patch 1.02 before focusing on kickback balance, especially Quick Boom.

 

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Uncharted 3 Patch 1.02 *Official* Change Notes

November 28th, 2011 1 comment

*Update* Official notes are now out!

Several users on the Naughty Dog forums have confirmed a new patch is available for Uncharted 3. The patch is a 33mb download which upgrades the in-game version to 1.03.009, and seems to be the long awaited ‘big patch’ that Naughty Dog have been teasing over the last 3 weeks.

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Way of the Dragon - The Ultimate Uncharted 3 Multiplayer Dragon Sniper Guide v1.04

November 9th, 2011 36 comments

The speed the scope moves is too slow and there’s no over the shoulder aim. Okay, so the Uncharted 3 Dragon Sniper sucks. Or does it? After it’s somewhat dissapointing transition from Uncharted 2, the June Beta to the Subway Demo and finally retail, I have come to appreciate it as a sleeper candidate for best weapon and an excellent tool in team games. I have written this short guide to share some tips, technology, and builds on overcoming the Dragon Sniper’s weaknesses and unlocking it’s true potential.

Note: This guide applies to Uncharted 3 Retail Patch 1.02.

Latest Update

V1.04 – Added question about levelling Weapon Expert.

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Ten full minutes of Uncharted 3 MP on the Highrise map from PAX

September 1st, 2011 No comments

Here is another clip from PAX showcasing the Highrise map from Uncharted 3. We also get a quick look at the new FAL-SS gun, which is now a semi-automatic rifle with recoil.

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Starcraft II – A complete Terran overview by Zoltan

August 12th, 2010 No comments


Starcraft 2 has pretty much taken over most of my free time lately, and as a newcomer to the series, I stumbled upon a pretty good Terran guide by Zoltan on the Team Liquid forums.

With his permission I’ve decided to publish his guide on this blog.  The first part of the guide will cover Terran units and structures, while the second part will focus on strategies and build orders vs each race.

Disclaimer:  All of this guide has been written by Zoltan and not by myself.  I’ll mark down any bits which I have added any comments in.

About Zoltan:

Diamond level T player- had almost 1100 games in beta- Find me at Zoltan.472 on NA server.

And a foreword about his build orders:

A few quick notes on the matchup breakdowns and build orders therein: They are mostly focused on stopping “What can kill me now” cheeses and all ins. These guides will be as thorough as possible in this regard, and I will try to point out any and all possible cheeses and all ins that can come at specific timings. Also, note that the guides will be mostly for defensive play, however learning how to defend all possible attacks will eventually make you aware of when a specific timing window is open for you to push, not to mention when you successfully stuff someone’s attack they are often wide open for a beating in return.

Part 1 – Units and Structures

Part 2 – Terran vs Terran matchup Overview and Strats

Part 3- Terran vs Zerg matchup Overview and Strats

Part 4- Terran vs Protoss matchup Overview and Strats (Coming soon)

Uncharted 2 Title Update 1.05 – Weapon Damage Changes/Changelist

February 16th, 2010 2 comments

uncharted-2-among-thieves-artwork-big

The latest patch for Uncharted 2 introduces some controversial damage tweaks for the game, based on the Experimental Weekend Naughty Dog hosted a few months ago.

One of the major changes listed being “Weapon damage and attributes have been rebalanced” .  While this doesn’t really say much, what exactly has changed with the weapons?

Credit goes to McWooty on the Official Playstation forums for doing these tests.

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Uncharted 2 Multiplayer Survival Guide – by ChronoJoe

January 14th, 2010 3 comments

uncharted2

I recently stumbled upon a very good and detailed Uncharted 2 multiplayer guide with tips for new players and in depth weapon info on the PSN forums written by ChronoJoe.  With his permission I’ve decided to publish his guide in it’s full glory here.

Uncharted 2: Among Thieves™ Survival Guide

I made a thread before, about sharing multiplayer tips, and whilst my thread didn’t get many people sharing any tips – it did get a considerable amount of kudos, which to me implied it was atleast somewhat helpful. So I figured I’d attempt to write out a full guide for the games MP component, primarily in the interest of helping the community, especially the lesser experienced players, get better at the game.

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Uncharted 2 Multiplayer – Boosters

December 24th, 2009 7 comments

uncharted2

Uncharted 2 has plenty of choices when it comes to boosters, but which are the best ones?

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